Showing posts from August, 2015

Minecraft, Docker, Compute Engine: an interlude

Last time, I said that in the next entry in this series I would do something fun (and likely impractical) with kubernetes. I lied; sorry. Since then, I received several great questions that I didn't manage to cover, so I thought that I'd address a couple of them now. This entry will be rather piecemeal, but hopefully much shorter than the prior ones!Customizing the fileMinecraft uses a simple configuration file to store many of its default settings. This is called the file. Let's take a look at the one running in our Docker container:ftb-server $ sudo docker exec -ti <container name> /bin/bash root@baea2dfbd18f:/opt/ftb# more #Minecraft server properties < snip! > server-port=25565 level-type=DEFAULT enable-rcon=false level-seed= force-gamemode=false server-ip= max-build-height=256 spawn-npcs=true white-list=false spawn-animals=true hardcore=false snooper-enabled=true online-mode=true resource-pack= pvp=true…